ReactJS

AWS CMS (1 of 4) Intro

Over the past several years, Metal Toad has launched several successful cloud-first web and mobile applications, often with hardware components. With each release, I'm noticing how product management, UX, and engineering are frequently able to produce the same features of a CMS faster and cheaper than using Drupal, Wordpress, Salesforce, and Adobe.
The Value of Android, iOS, and React to the Cloud James Simshaw Wed, 07/31/2019 - 22:46

As an AWS Advanced Consulting Partner, Metal Toad helps our clients identify their cloud solutions.  However, one question I frequently hear is, “If we are building cloud solutions, then why is there a need for engineers in Android, iOS, and React specialties?”.

 

ReactJS Architecture: Part 3 Alex Banks Thu, 07/28/2016 - 18:00

Review

In Part 2 (http://www.metaltoad.com/blog/yagni-react-architecture-part-2), we discussed configuring Director to listen for route changes and run a route handler (conveniently all Director does (and why I love Director)). In this post, we will finally do some React writing. Not a lot. But some. This series is intended to be about React architecture, not necessarily React code creation (which maybe maybe we’ll do later).

ReactJS Architecture: Part 2 Alex Banks Tue, 04/26/2016 - 20:21

In React Architecture: Part 1 we discussed a desire to configure a working React website with as few addons as possible. The post ended with the creation of a basic Webpack config, which left us with a project structure like...

ReactJS Architecture: Part 1

The Why

React is awesome. 11/10. In my opinion, the best UI library currently in the ecosystem. It streamlines UI componentization, reusability, UI state, and a ton of other client side headaches devs have been mitigating for years. React's greatest flaw, in my opinion, isn't even really a React flaw as much as a "new stuff hype" flaw, where the infrastructure surrounding React changes almost hourly and can be extremely difficult to keep up with. What libraries are required, which ones will make devs' lives easier, which will bring performance gains?  

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